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Visual3D Features


Major Tools & Features of Visual3D Game Engine

Scene/Mission Editor

 

Terrain Editor

 

Entity/Model Editor (Animations, LODs, Prefabs, Bone Attachments/Mount Points)

Material Editor

(Shader Generation)
 

Modding Toolset

Real-time Mission / Scenario Editing for End-Users

After Action Review

Character & Vehicle Physics
(Rag Dolls, Attachments, Editor)

Object Editor

Asset Management(Database Editor, Versioning, Auto Importing)

Live Importing

(with 3ds max, Maya, Softimage XSI, and all major DCC tools)

Collada & FBX* Importing
(also .obj, .x, .3ds, .mesh, .scene, AutoCAD* .dxf)

Smart Objects & Entity/Actor Editing

Area States & Triggers

Behavior Tree Editor

Python & Built-in Script Editor
(also C#, VB, JavaScript, C++)

Visual Scripting Diagrams

Decal Editor*

UI Editor*

Conversation Editor
(Character Dialog, Voice Acting, Facial Animation)

Visual3D Outsourcing Services

Cinematics Editor

Path & Road Editors

Realistic Water & Ocean

Massive Seamless Planet Terrain

Debugging & Edit-and-Continue with Visual Studio

GIS/GeoData Importing

Source Code
(Available for Engine & Toolset)

One-Click* Web & PC Deployment
Xbox 360 Deployment (for v1.5*) Particle FX Editor AI & Pathfinding Systems




* Indicates a feature which is currently under development or testing, with completion expected by v1.0 unless otherwise indicated.

Key Benefits

  • High Performance Game Engine : Visual3D out-performs the competition on both high-end and low-end PCs, with AAA graphics, and advanced networking, 3D sound, physics, and C#/.NET scripting.
  • Rich C#/.NET API with XNA : Our powerful C#/.NET engine development interface and architecture liberates programmers to create flexible game logic components, easily inserted into the Asset library for quick use by artists, subject matter experts (SMEs), and game creators.
  • Full-Globe Terrains : Visual3D supports development of full globe real world terrains with a GoogleEarth™ style interface, and a AAA quality engine and toolset to support creation of interactive content. Tutorials will be created to show you how to integrate advanced terrains into your game or graphical application.
  • Visual Development Toolset : Visual3D's suite of easy-to-use tools accelerate game, 3D world and scenario development. Our toolset optimizes your workflow, with our integrated design modes and editors.
  • Built-in Effective Material and Model Editing : Achieve productivity gains by using our toolset's built-in material and model editors. Modify, fix, or optimize your materials and models in real-time in-game with no restarts required. Reduce recycle that requires you to obtain model edits from the artists who created each asset. Visual3D puts this capability directly into the game creators' hands. FX shader support is built-in, to enable easy use of graphical shaders created by external utilities, such as FX Composer. Tutorials are provided in our documentation section that will help you push the Visual3D advanced graphics and model editing features to the limit.
  • Multi-player Games and Simulations : Creates robust multi-user games and simulations using Visual3D's built-in networking subsystem, or with your own selected networking layer that can plug right into the game engine via a simple C#/.NET interface.
  • Tutorials, Documentation, and Videos : Realmware is dedicated to supplying game developers with documentation, videos, and tutorials to help jump start your development efforts. Our well-supported community has created a number of tutorials to give you a boost with the Visual3D toolset and C#/.NET development API.
  • Integrated 3D Simulation Engine : Develop simulation logic in C#/.NET atop the Visual3D API, or integrate it with existing simulations via the HLA interface. Visual3D is being employed by the U.S. Army to develop a 3D immersive interface for soldier training.

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