Tutorial: Rendering Full Screen Images for a Title Screen

Royce Tucker - Lead Programmer of 40 Past Midnight

Rendering full screen images for a title screen

Just add these two lines to your menu scene file, it doesn't really matter where, as long as its called during the creation of the scene.

FullScreenQuad titleScreen = new FullScreenQuad( Name, ImageName );
World.Scene.CurrentRegion.Spatial.AddChild( titleScreen );

And thats it! You now have an image covering the entire screen. The gui system is rendered over the image, so it works perfectly for a title screen.