Visual3D Engine and Toolset Features
All-in-One Game Development Tool built on Microsoft XNA in C#
Visual3D's All-in-One Game Development Toolset enables rapid development of 3D interactive simulations, virtual worlds, and next generation games using C#, .NET and XNA.
Major Tools & Features of Visual3D Game Engine
|
Scene/Mission Editor
|
Terrain Editor
|
Entity/Model Editor (Animations, LODs, Prefabs, Bone Attachments/Mount Points) |
Material Editor
(Shader Generation)
|
|
Modding Toolset
|
Real-time Mission / Scenario Editing for End-Users
|
After Action Review
|
Character & Vehicle Physics
(Rag Dolls, Attachments, Editor)
|
|
Object Editor
|
Asset Management(Database Editor, Versioning, Auto Importing)
|
Live Importing
(with 3ds max, Maya, Softimage XSI, and all major DCC tools)
|
Collada & FBX* Importing
(also .obj, .x, .3ds, .mesh, .scene, AutoCAD* .dxf)
|
|
Smart Objects & Entity/Actor Editing
|
Area States & Triggers
|
Behavior Tree Editor
|
Python & Built-in Script Editor
(also C#, VB, JavaScript, C++)
|
|
Visual Scripting Diagrams
|
Decal Editor*
|
UI Editor*
|
Conversation Editor
(Character Dialog, Voice Acting, Facial Animation)
|
|
Visual3D Outsourcing Services
|
Cinematics Editor
|
Path & Road Editors
|
Realistic Water & Ocean
|
|
Massive Seamless Planet Terrain
|
Debugging & Edit-and-Continue with Visual Studio
|
GIS/GeoData Importing
|
Source Code
(Available for Engine & Toolset)
|
One-Click* Web & PC Deployment
|
Xbox 360 Deployment (for v1.5*) |
Particle FX Editor |
AI & Pathfinding Systems |
* Indicates a feature which is currently under development or testing, with completion expected by v1.0 unless otherwise indicated.
A Few Benefits for Accelerated Development with Visual3D
- High Performance Game Engine : Visual3D out-performs the competition on both high-end and low-end PCs, with AAA graphics, and advanced networking, 3D sound, physics, and C#/.NET scripting.
- Rich C#/.NET API with XNA : Our powerful C#/.NET engine development interface and architecture liberates programmers to create flexible game logic components, easily inserted into the Asset library for quick use by artists, subject matter experts (SMEs), and game creators.
- Full-Globe Terrains : Visual3D supports development of full globe real world terrains with a GoogleEarth™ style interface, and a AAA quality engine and toolset to support creation of interactive content. Tutorials will be created to show you how to integrate advanced terrains into your game or graphical application.
- Visual Development Toolset : Visual3D's suite of easy-to-use tools accelerate game, 3D world and scenario development. Our toolset optimizes your workflow, with our integrated design modes and editors.
- Built-in Effective Material and Model Editing : Achieve productivity gains by using our toolset's built-in material and model editors. Modify, fix, or optimize your materials and models in real-time in-game with no restarts required. Reduce recycle that requires you to obtain model edits from the artists who created each asset. Visual3D puts this capability directly into the game creators' hands. FX shader support is built-in, to enable easy use of graphical shaders created by external utilities, such as FX Composer. Tutorials are provided in our documentation section that will help you push the Visual3D advanced graphics and model editing features to the limit.
- Multi-player Games and Simulations : Creates robust multi-user games and simulations using Visual3D's built-in networking subsystem, or with your own selected networking layer that can plug right into the game engine via a simple C#/.NET interface.
- Tutorials, Documentation, and Videos : Realmware is dedicated to supplying game developers with documentation, videos, and tutorials to help jump start your development efforts. Our well-supported community has created a number of tutorials to give you a boost with the Visual3D toolset and C#/.NET development API.
- Integrated 3D Simulation Engine : Develop simulation logic in C#/.NET atop the Visual3D API, or integrate it with existing simulations via the HLA interface. Visual3D is being employed by the U.S. Army to develop a 3D immersive interface for soldier training.
Rapid Development with C# and Next-Gen Game Engine Built on Microsoft XNA
Visual3D provides all you need to develop 3D virtual worlds, AAA games, and realistic simulations with a next-generation game engine that provides advanced graphics, C# API, networking, physics, 3D sound, GUI, and Visual Scripting. Visual3D's All-in-One Toolset cleanly integrates game assets, C#/.NET code, content and media with an intuitive interface to empower artists, game designers, and subject matter experts (SMEs) to get development done fast. Visual3D integrated design tools will accelerate development, optimize workflows, and deliver your game to market fast.
Key Features for Next-Gen 3D Games, MMOs, and Virtual Worlds
- Next Generation 3D Graphics: Including next generation lighting, an advanced material system, particle systems, and support for shader model 2.0, 3.0, and 4.0
- Advanced Physics System: Support for rigid body physics, vehicle physics, ragdoll characters, physics based particle systems, and more
- Massively Multiplayer Networking: Visual3D.NET provides an easily deployable server architecture that allows hosting of thousands of simultaneous players in virtual worlds.
- Easy to Use Content Path: Visual3D.NET provides an easy to use content path that supports a wide variety of 3D content formats that can be easily imported and stored in a drag and drop asset system
- High Fidelity Terrain System: Support for developing incredibly large and detailed custom terrain environments
- Easy to Use Tools: Easy to use design tools for content creation
Key Features for Simulations, Visualizations, and Training
- All-in-one simulation design tool that integrates all tools and features into a single software product
- Drag and Drop scenario building toolset
- Support for collaborative scenario building in realtime over WAN, LAN, and NIPRNet
- Support for multi-user simulations that support 1000's of users
- Support for HLA, CIGI, and DIS
- Support for Collada and Openflight
- Build custom terrain environments anywhere on the globe with a google-map style interface
- Zoom from outerspace from ground level seamlessly
- Load GIS Data and overlay on your world
- Upcoming support for deformable terrain
- Easily add land features such as rivers, roads, forest, water, and more
- High quality real world physics
- Animation support for 3D vehicles and units
You can also find out more from the Visual3D Game Engine features pages and the Game Engine and All-in-One Toolset overview page, as well as our Game & Toolset Video Showcase and Screenshot Showcase pages.
Submitted by najak on Fri, 01/23/2009 - 01:05.