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Getting Started
The below user manuals help you get started using Visual3D's All-in-One Development Tool to build your own game or virtual world, by including (and linking you to) the most relevent video tutorials and further documentation. World Building & Terrain EditorUser Manual for Terrain Editor (Importing, Sculpting, Painting), Ocean/Water, Vegetation, and Procedural World Creation. Scripting & GameplayUser Manual for Programming (C#, Python, VB, JavaScript) with Visual Studio & Visual3D Code Editor, Real-time Mission Editing (Cinematics, Paths/Navigation, Trigger Areas, Character Dialogs/Conversations, Behavior Tree Editor, Smart Objects, Area States, Event-based Effect (FX) Sequencing, and Actor Setup. Scene DesignUser Manual for Scene/Level/Environment Design, Mission/Scenario Editing, Object Placement, Prefabs, Entity Types, Environment Setup (Lighting, Sun, Weather, Day-Night Cycle, Sky/Clouds, Fog), Real-time (Live) & Collaborative Editing, and general toolset usage. Asset CreationUser Manual for Modeling, Animation, Live Importing, Asset Management, and Visual3D's all-in-one Entity Editor for Model, Material (Shaders), Animation, Moint Point (Attachments / Bone Tracking), Physics (Collision), Particle (Visual FX) editing and setup. GUI & UI EditorUser Manual for using built-in UI Editor for designing and scripting/programming the graphical user interface (GUI), including HUD (Overlay elements), Forms (Windows/Panels/Dialogs), Menu Screens, and in-game interactive screen/monitor objects. (Due to recent improvements with UI Editor, much of this documentation needs updating or will soon be written). More TutorialsMore written and video tutorials, including user contributed ones. |
Documentation
FAQsKeyboard & Mouse Reference
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Visual3D Game Engine
Features and Key Benefits Get more details on features, as well as key benefits
Roadmap Editions and Pricing Release Notes Video Galleries for Visual3D Screenshot Galleries for Visual3D |
User Community
User Projects Showcase Game and virtual world projected being powered by the Visual3D Game Engine. You can view screenshots and videos of them, register your own project, host files for them, and even manage tasks and issues with the built-in tracker system. Wiki Sandbox Editing Wiki Help |