... into Visual3D from DeleD New Pipeline Features in v0.9.7 Avatar ... either in the Global Key Map or the Key Map asset (such as "Avatar-WASD") referenced by the Input Controller asset/preset for the Avatar) Input Controller preset asset ...
Wiki Page - xeonx - 06/11/2010 - 10:01 - 0 comments - 0 attachments
... document will briefly overview all aspects of our "asset pipeline", which covers how users create, import, edit, save, combine, ...
Wiki Page - KorbinD - 05/05/2009 - 21:37 - 0 comments - 0 attachments
... new entitys (as reusable assets / prefabs shown in Asset Explorer, able to be drag-dropped into the scene, for example) as well as ... can be found in the Asset Management (Explorer, Pipeline, and Database) user manual describing how to work with the Asset ...
Wiki Page - xeonx - 06/11/2010 - 10:04 - 0 comments - 0 attachments
... Export and Setup Tips for Visual3D sections of the Asset Creation user manual for more information on exporting, comparison ... actively developed, tested and supported exporter and pipeline. If you go this route, you may want to install the latest ...
Wiki Page - xeonx - 04/21/2010 - 07:52 - 0 comments - 0 attachments
... Export and Setup Tips for Visual3D sections of the Asset Creation user manual for more information on exporting, comparison ... have been imported (or reimported, via our Live Asset Updating support) into Visual3D. Alternative Exporters ... XSI to Ogre pipeline questions (forums thread): ...
Wiki Page - chaogoesmu - 04/21/2010 - 07:54 - 0 comments - 0 attachments
... free). Part 1: Adding character asset files If needed, exporter your model from your favored modeling ... and exporters linked to from the Visual3D Asset Pipeline documentation index page. Or, you can use a model that comes ...
Wiki Page - KorbinD - 07/02/2009 - 04:15 - 1 comment - 0 attachments
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