What the Visual3D.net has been working on last week – Part 2

Updates to the event system

Now the user can create new SplattingPalettes

Work on MultiTexture brush has begun

More dialog system refactoring

Tons of bug fixes for World Editor, Terrain Editor and Scripting System

Landcover is now hidden when sculpting terrain

Improvements to Collada importing Wohoo.

Even though this may sound less, a lot of things have happened. Stay tuned for the next post next week.

-Chris


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